Initial MVP
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# Testing on a physical Android device
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The fastest inner loop for this app is building the debug APK and installing it
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straight onto a real device over USB (an Android phone, or an Android-based DAP
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like the FiiO M33). This is quicker than `nix run .#emulate` and tests real
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networking to your MPD server.
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## One-time device setup
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1. **Enable Developer Options**: Settings → About phone → tap **Build number**
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seven times.
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2. **Enable USB debugging**: Settings → System → Developer options → **USB
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debugging**.
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3. **Use a data-capable USB cable** and plug the device directly into the
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machine. Many cables are charge-only — if the device never appears in
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`lsusb`, suspect the cable or the USB mode first.
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4. **Unlock the device screen.** The *"Allow USB debugging?"* authorization
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dialog only appears while unlocked — this is the usual reason "no popup shows
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up". Tap **Allow** and check **Always allow from this computer**.
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### NixOS note (this machine)
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`adb` is provided by the dev shell (`nix develop`). On this NixOS host it talks
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to devices **without** needing `programs.adb.enable`, custom udev rules, or an
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`adbusers` group: a plugged-in, authorized device shows up directly as `device`.
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If a device instead shows as:
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- `unauthorized` → you haven't accepted the on-device prompt yet (unlock the
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screen and tap Allow).
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- `no permissions` → *then* you'd need udev rules; add
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`programs.adb.enable = true;` and your user to the `adbusers` group in the
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NixOS config, `nixos-rebuild switch`, re-login, and `adb kill-server`. (Not
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currently needed here.)
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## Verify the device is connected
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```sh
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adb devices -l # should list the device as `device` (not unauthorized)
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adb shell getprop ro.product.model
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```
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If `adb devices` is empty, check `lsusb` for the device (Pixels show as
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`Google Inc. …` / vendor `18d1`), then re-check the cable and USB debugging.
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## Build, install, launch
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From the repo root, inside `nix develop`:
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```sh
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./gradlew assembleDebug
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adb install -r app/build/outputs/apk/debug/app-debug.apk
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adb shell am start -n ca.ksamad.musicremote/.MainActivity # optional auto-launch
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```
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`-r` reinstalls over the existing app **keeping its data** (so persisted
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connection settings survive). To simulate a clean first run:
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```sh
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adb shell pm clear ca.ksamad.musicremote
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```
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## Screenshots
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```sh
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adb exec-out screencap -p > screenshot.png
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```
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## Troubleshooting
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- **"failed to connect to <host>:<port>"** — the device can't reach the MPD
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server. Check the device is on the **same WiFi/LAN** as the server. A common
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gotcha: WiFi is off on a portable DAP, so `adb shell ip route` shows no route
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and `adb shell ping <server>` returns *"Network is unreachable"*.
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- **App looks stale after changes** — reinstall the APK; restarting the device
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or emulator alone does not update the installed app.
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## Wireless alternative (no cable)
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Android 11+ supports wireless debugging (Developer options → **Wireless
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debugging** → *Pair device with pairing code*), then on the host:
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```sh
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adb pair <ip>:<pair-port> # enter the code shown on-device
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adb connect <ip>:<debug-port>
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```
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This needs no cable and no udev rules; the device must share your LAN.
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