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encore/docs/device-testing.md
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# Testing on a physical Android device
The fastest inner loop for this app is building the debug APK and installing it
straight onto a real device over USB (an Android phone, or an Android-based DAP
like the FiiO M33). This is quicker than `nix run .#emulate` and tests real
networking to your MPD server.
## One-time device setup
1. **Enable Developer Options**: Settings → About phone → tap **Build number**
seven times.
2. **Enable USB debugging**: Settings → System → Developer options → **USB
debugging**.
3. **Use a data-capable USB cable** and plug the device directly into the
machine. Many cables are charge-only — if the device never appears in
`lsusb`, suspect the cable or the USB mode first.
4. **Unlock the device screen.** The *"Allow USB debugging?"* authorization
dialog only appears while unlocked — this is the usual reason "no popup shows
up". Tap **Allow** and check **Always allow from this computer**.
### NixOS note (this machine)
`adb` is provided by the dev shell (`nix develop`). On this NixOS host it talks
to devices **without** needing `programs.adb.enable`, custom udev rules, or an
`adbusers` group: a plugged-in, authorized device shows up directly as `device`.
If a device instead shows as:
- `unauthorized` → you haven't accepted the on-device prompt yet (unlock the
screen and tap Allow).
- `no permissions`*then* you'd need udev rules; add
`programs.adb.enable = true;` and your user to the `adbusers` group in the
NixOS config, `nixos-rebuild switch`, re-login, and `adb kill-server`. (Not
currently needed here.)
## Verify the device is connected
```sh
adb devices -l # should list the device as `device` (not unauthorized)
adb shell getprop ro.product.model
```
If `adb devices` is empty, check `lsusb` for the device (Pixels show as
`Google Inc. …` / vendor `18d1`), then re-check the cable and USB debugging.
## Build, install, launch
From the repo root, inside `nix develop`:
```sh
./gradlew assembleDebug
adb install -r app/build/outputs/apk/debug/app-debug.apk
adb shell am start -n ca.ksamad.musicremote/.MainActivity # optional auto-launch
```
`-r` reinstalls over the existing app **keeping its data** (so persisted
connection settings survive). To simulate a clean first run:
```sh
adb shell pm clear ca.ksamad.musicremote
```
## Screenshots
```sh
adb exec-out screencap -p > screenshot.png
```
## Troubleshooting
- **"failed to connect to <host>:<port>"** — the device can't reach the MPD
server. Check the device is on the **same WiFi/LAN** as the server. A common
gotcha: WiFi is off on a portable DAP, so `adb shell ip route` shows no route
and `adb shell ping <server>` returns *"Network is unreachable"*.
- **App looks stale after changes** — reinstall the APK; restarting the device
or emulator alone does not update the installed app.
## Wireless alternative (no cable)
Android 11+ supports wireless debugging (Developer options → **Wireless
debugging** → *Pair device with pairing code*), then on the host:
```sh
adb pair <ip>:<pair-port> # enter the code shown on-device
adb connect <ip>:<debug-port>
```
This needs no cable and no udev rules; the device must share your LAN.